![]() ![]() Luck is an overarching stat that affects other stats. Some small changes may still happen before release and it may change after its release too of course. There was a short mention of Luck in the previous patch notes where we added the spike balls and now I'm here to explain what it is mostly about. A rolling ball that does high damage to you, namely appearing in levels after 1. You will have to rely on the environment and the surrounding buildings to survive and even store loot.This is a message that was originally released on Patreon, after the original post the Luck patch is live with an additional environmental effect the fireball.Ĭlockwork Survivors was released under a week ago and we have already added a new environment effect, the spikeball. This will make survival harder at first, you will no longer be able to cheese your way around zombies by nerd poling or simply placing a wood frame above a ladder until you have the means to start crafting them. Workstations and tools are required to craft almost all blocks and items, do not worry when you see that some recipes are not available in your characters crafting screen. All other files are required in order for the mod to function properly.Ĭome check out my Let's Play series showcasing the mod, If you want to use this mod with the Compo Pack or other (prefab / rwgmixer) mod simply do not use my rwgmixer file or Prefabs folder. There is no need to download the Unofficial XML Fixes when using this mod! ![]() This mod is designed to perfectly balance all aspects of the game from Progression to Loot and Crafting! Ninefinger Productions Presents: A Clockwork Project ![]()
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